Designing for accessibility posters

The UK government released a series of guidelines for designing with accessibility in mind.

The advice here is good not just for people with disabilities, but to make your software and websites a better experience for everybody.

Check out the infographic/posters below:

Continue reading Designing for accessibility posters

Name change and Visual Studio Code update

Hello everybody!

I’m back to Evangelism after taking a break from work for a couple of months due to the birth of my child.

If you are annoyed by posts of baby pictures: I am sorry. I will try to keep it to a minimum!


First thing I want to note is, my URL has changed! Which, if you’re reading this, you might have already noticed…

I am no longer Tobiah Marks. My name is now Tobiah Zarlez!

As such:

  • This website is now TobiahZ.com!
  • My twitter is now @TobiahZarlez
  • Many of my other accounts have changed, check out the social bar located on the left (or top) of the page.

Please update your bookmarks accordingly. Also, let me know if you find any stray links or 404’s. In theory though, everything should forward nicely!


 

Visual Studio Code Cross Platform Editor

Secondly, I want to let you all know that I have updated my Visual Studio Code Ultimate Guide with some new information. The integration with Unity is now even better!

If you’re interesting in checking out (or taking a second look) at Visual Studio Code, take a look: http://www.tobiahz.com/2015/05/visual-studio-code/


 

I look forward to getting back into posting onto this blog again. Talk to you all soon!

-Tobiah Zarlez

Improve mobile rank by reducing file size

Recently I wrote a couple of blog articles for Packt Publishing.

They are on why the file size of your mobile app/game matters, and lists some things you could do to help reduce your file size.

If that sounds like it might interest you, read the articles for yourself here: Continue reading Improve mobile rank by reducing file size

GDC Vault Highlight: The Universe: How To Break The Game

Part eight in my series of highlighting free talks from Game Developers Conference 2015!

What is the GDC Vault?

The GDC Vault is a collection of (most of the) talks at various GDC events. Talks from last March’s GDC 2015 are online and you can watch them when ever you want! If you have an all access, speaker or media badge you get access to the complete vault. Otherwise, there is an extra charge. However, each year they release certain talks for free. I wanted to highlight some of my favorite talks from this year that are available for everybody to watch for free.

The Universe: How To Break The Game

 The Universe: How To Break The Game from the GDC Vault Continue reading GDC Vault Highlight: The Universe: How To Break The Game

GDC Vault Highlight: Less is More: Designing Awesome AI

Part seven in my series of highlighting free talks from Game Developers Conference 2015!

What is the GDC Vault?

The GDC Vault is a collection of (most of the) talks at various GDC events. Talks from last March’s GDC 2015 are online and you can watch them when ever you want! If you have an all access, speaker or media badge you get access to the complete vault. Otherwise, there is an extra charge. However, each year they release certain talks for free. I wanted to highlight some of my favorite talks from this year that are available for everybody to watch for free.

Less is More: Designing Awesome AI

Less Is More: Designing Awesome AI GDC Vault 2015 Continue reading GDC Vault Highlight: Less is More: Designing Awesome AI

Windows 10 Launch Date: July 29th

Windows 10 Launch Date has been officially announced!

It will be coming on July 29th, 2015. Less than two months away!

What’s coming?

Lots of new features! Check out this video showcasing some of them:

What are YOU most excited about?

If I had to pick three things, it would be: Continue reading Windows 10 Launch Date: July 29th

GDC Vault Highlight: Experimental Gameplay Workshop

Part six in my series of highlighting free talks from Game Developers Conference 2015!

What is the GDC Vault?

The GDC Vault is a collection of (most of the) talks at various GDC events. Talks from last March’s GDC 2015 are online and you can watch them when ever you want! If you have an all access, speaker or media badge you get access to the complete vault. Otherwise, there is an extra charge. However, each year they release certain talks for free. I wanted to highlight some of my favorite talks from this year that are available for everybody to watch for free.

Experimental Gameplay Workshop

experimental gameplay workshop gdc vault 2015 Continue reading GDC Vault Highlight: Experimental Gameplay Workshop

GDC Vault Highlight: Overcoming Analysis Paralysis

Part five in my series of highlighting free talks from Game Developers Conference 2015!

What is the GDC Vault?

The GDC Vault is a collection of (most of the) talks at various GDC events. Talks from last March’s GDC 2015 are online and you can watch them whenever you want! If you have an all access, speaker or media badge you get access to the vault. Otherwise, there is an extra charge. However, each year they release certain talks for free. I wanted to highlight some of my favorite talks from this year that are available for everybody to watch for free.

Overcoming Analysis Paralysis: Experimenting with Bears vs. Art

GDC Vault Bears Vs Art

Luke Musecat from Halfbrick studios tells the story on how they used analytics in Bears vs. Art to make the game better. Continue reading GDC Vault Highlight: Overcoming Analysis Paralysis

oDesk is now Upwork

One of my favorite tools for hiring contractors, oDesk, has rebranded itself. From now on they’ll be called “Upwork”

From their website:

Dear oDeskers,

Together we’ve redefined how people work. What you do every day on oDesk used to be called “the future of work,” but it’s rapidly becoming the norm. We know 90% of US businesses hire independent professionals and they are ready to find more talent online. Continue reading oDesk is now Upwork

GDC Vault Highlight: We Suck at Inclusivity

vPart four in my series of highlighting free talks from Game Developers Conference 2015!

What is the GDC Vault?

The GDC Vault is a collection of (most of the) talks at various GDC events. Talks from GDC 2015 are now online and you can watch them when you want! If you have an all access, speaker or media badge you get access to the vault. Otherwise, there is an extra charge. However, each year they release certain talks for free. I wanted to highlight some of my favorite talks from this year that are available for everybody to watch for free.

We Suck at Inclusivity: How Language Creates the Largest Invisible Minority for Games

Rami Ismail of Vlambeer needs no introduction, but for this talk it’s best to describe him as a world traveler. Rami gave two talks this year. One as part of the GDC Microtalks, and another “We Suck at Inclusivity: How Language Creates the Largest Invisible Minority for Games

Many developers do not think about Arabic at all, and in fact the majority of games don’t even bother translating. When they do, often the results are comical at best for anyone who actually speaks the language. In an effort to promote more understanding, Rami decided to give GDC attendees a basic overview of Arabic. Why is this so important? Well, if you haven’t checked out Rami’s Microtalk, you should watch that first and let him explain it himself.

What other talks would you recommend?

Previously I’ve recommended Stone’s talk on “game < design“, “Keep Grooving: Life Musings & Live Musics” by Teddy Diefenbach and Rich Vreelandwhich, and the GDC Microtalks. All are available for free. My own talk, “Best Practices for Small Studios“, is sadly not available for free. You’ll need access to the full GDC Vault. You can also read my daily GDC summaries for talks that I attended in person: Day One Day Two Day ThreeDay Four Day Five Do you have any other talks you thought were highlights of GDC 2015? Let me know about them! -Tobiah