Be Indie Now 27: Capital j Media with Jedrzej Jonasz

Be Indie Now 27

Be Indie Now 27:

Capital j Media with Jedrzej Jonasz

How do you go from film maker to game developer? JJ shares his story on how he took his part-time game development into a full-time game studio.

We had some audio issues during recording. JJ only had a WiFi connection and we had a couple drop calls and lag/delay. This is actually the most edited Be Indie Now episode yet. Not edited for content, but because I removed many of the 3-6 second pauses. I ended up talking over JJ a couple of times due to the delay.

I apologize for the quality, but I hope you’ll agree with me that JJ’s story is very interesting and worth hearing.

Continue reading Be Indie Now 27: Capital j Media with Jedrzej Jonasz

Be Indie Now 26: Indie Van Game Jam by Binary Solo

Be Indie Now 26

Be Indie Now 26:

Indie Van Game Jam by Binary Solo

What happens when you put game developers in a van, give them a camera and have them drive across the US? You get the new documentary web series Indie Van Game Jam! They describe the show as “Man Vs. Food meets Indie Game: The Movie”

Chad, Diego, and Zeb got on Skype and told me about how this crazy idea came about and some of the fun both on and off camera they had along the way.

They already filmed 7 episodes of the series, the first of which is online now. After you listen to the podcast, I’d encourage you to check it out. Links are below.

Continue reading Be Indie Now 26: Indie Van Game Jam by Binary Solo

What Unity plugin(s) do you use?

Last couple of weeks I’ve traveled around helping run various Day of Unity events. It’s been a lot of fun, and I’ve gotten a chance to meet a lot of Unity game developers. Some with experience, many trying out Unity for the first time.

One of the best features of Unity is the asset store. From there you can download all sorts of assets and packages that help speed up your development.

Which brings me to a question: What Unity plugin(s) do you use?

I’m curious to know which plugins people believe are “must haves”, or were useful for them in their development.

Let me know by leaving a comment, through my Contact page, or in person at Day of Unity Portland or Day of Unity Seattle!

-Tobiah

Be Indie Now 25: Steven Harmon Games

Be Indie Now 25

Be Indie Now 25:

Steven Harmon Games

Steven Harmon has been developing games since he was 13 years old. He is 15 now, and has made 16 games! He recently attended one of Microsoft’s Day of Unity events in Denver, Colorado along with his dad, also named Steven Harmon.

I sat down with the both of them and asked Steven (the younger) about his development and his plans for the future, and Steven (the older) about how he supports his son’s development and has enabled him to do so much already.

Continue reading Be Indie Now 25: Steven Harmon Games

Be Indie Now 22: Suddenly Words! by Oceanic Bears

Be Indie Now 22

Be Indie Now 22:

Suddenly, Words! by Oceanic Bears

Suddenly Words! is a word based puzzle game made in Unity. The game was made by four students,  Alec, Rebecca, Ian and Taran, in just 8-10 weeks during a course at UCSC.

The came to Microsoft yesterday and we talked about their process when making the game, issues they ran into trouble with, and why they liked using Unity, Visual Studio, and developing casual games for the Surface and other touch devices.

Continue reading Be Indie Now 22: Suddenly Words! by Oceanic Bears

Day of Unity events coming to a city near you!

Microsoft will be hosting “Day of Unity” events throughout the US this month and next. The goal of these events is for beginners and advanced developers alike to learn about Unity and the Windows platform.

There will be prize giveaways, free food, and a lot of fun to be had. Continue reading Day of Unity events coming to a city near you!

Be Indie Now Episode 9

Despite the fact he had an unexpected power outage in his apartment right before the show, I was able to speak with Felix Rieseberg. Felix makes Awesome Zombie Sniper, a first person shooter for Windows 8.

A.Z.S. is Felix’s first game, created using Unity. It’s gotten quite popular, with hundreds of thousands of downloads, and some decent ad revenue. Felix shared with us his philosophy of hobby indie game development, insight to his development process, and what lessons/steps he recommends to other game devs.

If you have Windows 8, I would recommend checking the game out. It’s free!

As always, special thanks to Microsoft for making the show possible.

Be Indie Now Episode 9

Show Notes:

Be Indie Now Episode 9

Topic of the day:

“Awesome Zombie Sniper” by Felix Rieseberg

Hosts:

Tobiah Marks
http://TobiahMarks.com
http://twitter.com/tobiahmarks

Felix Rieseberg
http://www.snipezombies.com/
http://www.felixrieseberg.com/
http://twitter.com/felixrieseberg

Special Thanks:

Microsoft, for allowing us to use their equipment and space.
http://msdn.microsoft.com/en-us/windows/
Kenny Spade, for teaching me how to run a show.
http://twitter.com/KennySpade

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